Icelander Helmet | Game Model

Fusion 360 Render

Fusion 360 Render

Icelander Helmet - Game Model on Sketchfab

Fusion 360 Drawing

Fusion 360 Drawing

My Concept if the Helmet in Adobe Illustrator and a little Photoshop.

My Concept if the Helmet in Adobe Illustrator and a little Photoshop.

In Fusion 360

In Fusion 360

The Icelander game model is finished and in the Sketchfab 3D viewer. Originally modeled in Fusion 360, then used 3DS Max for the low poly conversion, and Zbrush for the high poly versions. I intend to 3D print this and also post that process here in the near future. The helmet has some influences from Shredder, the Black Knight, and the Arkham Knight.